Mobile Car Controller - Godot
A downloadable asset pack
A car controller project built in Godot 4.5, intended as a starting point for developing a mobile car racing game.
It mainly includes the following scenes:
- CameraRig: a configurable camera system that smoothly follows the car.
- Car: a vehicle implemented using Godot’s built-in VehicleBody3D (recommended to be used with Jolt Physics).
- UI: a dynamic interface that adapts depending on whether the accelerometer is being used or not.
Endless Runner Version: https://devsanti.itch.io/endless-car-runner-godot-mobile-starter-kit
Download
Download
Car-Controller.zip 87 kB
Install instructions
Extract the downloaded file, then import the extracted folder directly from the Godot start menu.



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